
Confirmed weapons and the evidence behind them
The official February 2025 demo v0.4 notes name the wrench and revolver. A May 2026 BitSummit hands-on preview independently describes melee and ranged weapons, supporting the broader picture of more than one combat approach. The research does not establish a complete final weapon list, so these confirmed examples should not be presented as the entire arsenal.
| Weapon | Supported information | Not established |
|---|---|---|
| Wrench | Named in demo v0.4 notes; melee context | Exact damage, reach or a universal attack count |
| Revolver | Named in demo v0.4 notes; damage changes recorded | Exact damage values or a numerical ranking |
What demo v0.4 changed
The update altered attack speed, revolver damage and distance-related knockback. Those notes show that combat behaviour changed between demo versions, which matters when comparing an older recording with the copy you are playing. They do not reveal a precise frame window, a percentage change or a universal number of shots needed against each creature.
A patch note and a tested strategy answer different questions. The patch note establishes that a property was adjusted, while a strategy would require observed encounters and repeatable results in a named build. The supplied research contains the former evidence without the measurements needed to claim the latter.
Approach encounters with your current controls
Check the prompts in your own demo before relying on a historical control instruction. Paying attention to enemy reach and leaving room to react is general practice advice, rather than a measured guarantee about this game's timings. No precise dodge interval, invulnerability window or stamina system is established by these sources.
Trailer-based coverage also identifies firearm combat, but its predictions about tactics were not tested mechanics in the collected material. That distinction matters if a video title suggests a best weapon or an effortless method. A promotional scene can show an action without establishing its cost, timing or reliability during play.
Keep combat and exploration in context
The wrench also appears in the historical sealed-door walkthrough, where it removes a lower window board. That is a documented puzzle use, not evidence that every locked obstacle can be forced with a melee weapon. Exploring the environment and understanding an inventory action remain separate tasks from choosing how to confront a creature.
For first-time play, the beginner tips explain inspection and interaction habits. The demo guide identifies official downloads and historical build limits. Read the preview if you want the hands-on context behind the reported mixture of investigation, puzzles, combat and filmed horror.